The most noticeable difference?

The new 5v5 gameplay isfast.

Supports are more vulnerable to flanks, but they’re also harder to shut down.

A mechanically gifted Lucio?

The game is faster, more frantic and more lethal.

And, honestly, a lot more fun.

My most frustrating experiences in Overwatch have been in situations where I felt powerless.

Maybe an enemy team had a Bastion buried behind two shields.

Or my entire team was standing passively behind a choke point.

Overwatch can reach points of frustrating stagnation that can only be overcome with precise coordination or strong ultimate combos.

Some people will miss that.

But I like that the game encourages players to look for those playmaking opportunities.

Make no mistake, there’s a lot to adjust to.

As Sombra, I could use the new ping system to indicate which enemy I was about to hack.

Small adjustments like that end up having a significant effect on how games play out.

(And it sounds like thedevelopers have heard that feedback.)

But I’ve still had fun playing support, not to mention reworked and untouched DPS heroes alike.

At first I thought it must be the novelty, surely.

But Overwatch 2, for me, has pumped that same level of excitement back into the smaller moments.