I feel like that tells you most of what youd want to know.

It’s more complicated than it sounds.

You die alotinLoop Hero,but somehow, it’s rarely frustrating.

The cover art for the ‘Loop Hero’ video game.

Devolver Digital

And then it was 3 in the morning.

You don’t actually control your adventurer directly.

These can provide many useful active and passive effects, like health bonuses or extra resources.

A screenshot from a dungeon in ‘Loop Hero.'

They also slowly end up making the map more dangerous for your adventurer by throwing more monsters onto it.

Given that this is about six games messily slapped together, that’samazing.

Just One More Turn

Loop Herois set up to respect your time.

Screenshot of an Expedition Menu in ‘Loop Hero.'

In theory, that means the game’s split into discrete, easily digestible chunks.

It does have a few rough edges.

A few of the tooltips don’t make a lot of sense (like the Surveyor trait).

Some of the cards have hidden interactions with one another.

Sometimes, the computer just decides to hate you.

It’s well worth a look.