Much ofEverhoodwould look right at home being projected on the wall above the DJ booth at a trance show.
However, its a strange experience due to a lack of focus and a steep difficulty curve.
The Rhythm is Going to Get You
There are two main games inEverhood.
It’s a pure shot of Super Nintendo nostalgia, and I can’t help but appreciate it.
The other is its ‘combat,’ which takes the form of a one-on-one musical challenge to the death.
Right from the start ofEverhood,its music is great, but its fights are remarkably unforgiving.
Everhoodrecommends that it be played on Hard difficulty.
It’s some of the best use of music in an indie game sinceSuper Meat Boy.
The unifying factor is that each one draws on multiple genres simultaneously, mixing them into entirely original products.
WithEverhoodin particular, it feels like its running off pure dream logic.
you’ve got the option to’t accuse it of ever being boring.
At the same time, and just like a dream,Everhoodisnt particularly cohesive.
You just pinball between scenarios with no particular rhyme or reason.
That cuts some ofEverhood’s overall impact.