Maybe a bad guy you just shot falls to the ground with arms flailing like a rag doll.
Or perhaps your character moves too stiffly when getting into or out of a vehicle.
Electronic Arts is among the companies hoping to turn to artificial intelligence to help fix that problem.
EA’s new techniques could produce realistic characters with animators doing a fraction of the work.
Today, game makers havetools like photogrammetry, which helps convert detailed photographs into interactive locations and items.
Game makers also use similarmotion capture technologyas Hollywood studios to help re-create an actor’s expressions and moves.
Other game makers have been experimenting with AI-driven animation technology as well.
In particular, Ubisoft’s research and development teamshave have published examplesoftheir own workthat’s similar to Starke’s.
Beyond research, EA has been turning to AI to help make its video games more lifelike too.
Its newest soccer title,FIFA 22, coming out Oct. 1, includes a technology called HyperMotion.